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I am currently working with Norman Makoto Su, Patrick Shih, and Lucas Kempe-Cook on a study following the launch of the IU eSports initiative from both an individual and institutional perspective. From an individual perspective, we are taking an ethnographic approach to eSports commentary, practicing commentary itself in order to understand the experience from a design perspective. From an institutional perspective, we are looking at the ecology of the different interest groups (eg. Gaming@IU, inGame) around campus and following how these interest groups coalesce and interact with each other.
I am currently interested in game-related technologies, competitive gaming culture, gaming commentary, and video game speedrunning. I am also interested in human-robot Interaction, instructional design, and algorithm design.
I worked as a student worker in USC's Human Robot Interaction lab.
I assisted in updating the curriculum for the workshop on Expressive Robotics: Motion and Emotion taught annually at the Global Conference on Educational Robotics (GCER). I implemented and filmed 5 of the 12 Principles of Animation demonstrating advanced expressive techniques. [video]
I assisted in researching and testing the support of Intel's RealSense™ camera in the Robot Operating System (ROS).
I assisted in the integration of hardware and software for an autonomous, socially aware, and multimodal communication robot supported by iRobot's® video collaboration robot Ava®.
I had worked as a student summer intern in Microsoft Student Program in Taipei, Taiwan.
Researched integrating container engine products (Docker and Kubernetes) with Microsoft Azure.
Produced Mandarin tutorials for Microsoft Virtual Academy.
I had worked as a student summer research intern at Microsoft Research Lab Asia Microsoft in Beijing, China.
Researched potential usage of TextFlow (Cui and Liu et al., 2011) in Microsoft CityNext.
Assisted in producing an entity-relationship model for Microsoft CityNext.
Currently none.
Here is a selection of research work done for my engineering courses' projects:
Protable Ultrasound: Convex Hull Deployed on a System-on-Chip for Small, Affordable Ultrasound Devices (December, 2015) [pdf] [source]
Comparisons Between Ripple-Carry Adder and Carry-Look-Ahead Adder: Comparing Propagation Delays and Power Dissipation on CMOS-simulated Circuits in HSPICE (December, 2015) [pdf] [source]